In my career as a teacher, one Cinema 4D question that popped up frequently was: "How do you switch between cameras in an animation?" There's a neat little object in Cinema 4D that you can use for this purpose, and that is the Stage object. Its icon is a clapperboard.
You'll notice that in addition to a Camera field, the Stage object also has fields for Sky, Foreground, Background and Environment. Thus, you can also use the Stage object to switch between these other types of object. For an architecture animation, you could cut from a crisp morning sky to a deep red sunset. But no doubt about it, camera switching is the Stage object's number one use!
Let me know how you get on by leaving a comment below.
How to Switch Between Cameras in Cinema 4D
In this tutorial, you'll learn how to create multiple cameras and how to switch between them during an animation.
First, there's an overview of how to create, place and look through cameras. Next up, you'll use the Stage object to switch between cameras during an animation.
Cinema 4D is 3D animation software that is used for all kinds of artwork. It is regarded as one of the easiest to use professional 3D applications that can handle any 3D task.
Try Cinema 4D for yourself
If you'd like to try out Cinema 4D and have a go with all the powerful features on offer, then be sure to grab yourself a free Cinema 4D trial. The trial gives you access to virtually all of Cinema 4D's features and you can also opt to activate it for 42 days of save functionality. Simply fill out the form on the link below to get started!