One thing I often get asked is how to present models nicely in 3D.
Presenting finished models on a default black background can look dull and unfinished, and even the best models can look tacky if not lit properly.
In this tutorial, you will learn how to quickly produce a seamless background for you to present your models, and how to light effectively.
You will use a Bezier Spline and Extrude Object to produce the smooth background.
You will then add Area and Spot lights to control the ambient lighting.
You will finish off by adding Ambient Occlusion and Global Illumination to your render settings.
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